
While Shulk and Rex’s appearance feels like hamfisted fan service with a murky explanation, I much preferred the other methods Future Redeemed took to satisfying longtime players. Their presence is only the tip of the iceberg for longtime players, with Shulk and Rex making references to their previous adventures and the people they encountered, commenting on the fused nature of Aionios, and interacting with characters that are aware of their respective worlds. And now with the release of Xenoblade Chronicles 3: Future Connected, I can definitely say that the DLC was sloppy at several points, but it still managed to provide a decent endpoint to one of the best RPG trilogies of the past decade.įuture Redeemed serves as a prequel to the main game set centuries before and features an almost entirely original cast, save for Xenoblade 1 and 2 protagonists Shulk and Rex. With Xenoblade Chronicles 3, after some distance from when I first played it, I find I adored its themes, the expert world-building, and the ridiculously in-depth combat system.

I fell in love with the franchise, and I’ve always found something to love with each new entry. I remember picking it up at a GameStop and playing it nonstop through spring break. Back in 2011 it was uncertain if the original Xenoblade Chronicles would be localized in the West, but after fan campaigns that I was actively a part of, the game released in April of 2012 and I devoured it. Monolith Soft’s Xenoblade series has, over the course of a decade, become Nintendo’s flagship RPG franchise.

This article contains spoilers for Xenoblade Chronicles 1, 2, and 3 and all of their expansions, especially Future Redeemed.
